By Anonymous CowardPosted Monday 24th September 2007 11:29 GMT
It'll look good on paper, but it'll underperform in the benchmarks. After all, it's always going to give away three points to any serious competition. :-)
TeeCee
(I'd suggest our geographically-challenged visitors stay away from this article's comments area - it's going to get confusing)
Its interesting to note that the PS3s graphics oomph is provided by a combination of the Cell CPUs vector and shader processing throughput into a NVIDIA graphics processor, the 'RSX' -
Quite how the Cell chip on its own handles fast high quality 3D graphics remains to be seen. Its no slouch of course, but how it goes up against custom graphics processing silicon like that of Nvidias own designs (based on around two decades of experience) is questionable - begs the question why Sony didn't just use the Cell chip on its own.
By Johan StruwwelpeterPosted Monday 24th September 2007 19:25 GMT
This has to be the first instance the cell processor is used outside Sony, arguably IBM has offered it on server blades, if I remember correctly, but guess nobody bought'em cause there's 0 noise about that . That's a good thing to see the cell in consumery apps, after all it WAS supposed to be in black goods too .
Comments on: Toshiba readies Cell-based graphics engine
Spursengine? #
By Anonymous Coward Posted Monday 24th September 2007 11:29 GMT
openGL #
By Outcast Posted Monday 24th September 2007 11:44 GMT
Cell good at graphics? #
By Stu Posted Monday 24th September 2007 12:13 GMT
Old news #
By Anonymous Coward Posted Monday 24th September 2007 13:28 GMT
WTF? #
By Stu Reeves Posted Monday 24th September 2007 16:16 GMT
All that okay but... #
By Johan Struwwelpeter Posted Monday 24th September 2007 19:25 GMT