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Comments on: AMD to pair CPUs, GPUs with Intel's physics tech

PS3 Confusion 

Posted Thursday 12th June 2008 11:40 GMT

Paris Hilton

How come most of the games on my PS3 - which uses an nVidia GPU - are labelled as using Havock? What have I missed?

Paris because I think my IQ is hovering somewhere around hers today. maybe it's time to start believing in God.

Kudos to AMD 

Posted Thursday 12th June 2008 12:00 GMT

Happy

Kudos where due, the Havok engine is amongst the best known and revered.

Not sure if its efficient or well designed though, but if Havok can provide hardware abstraction in the same way as 3D graphics acceleration works, it means games physics can be interchangeable between hardware acceleration and software where no hardware acceleration is present.

Very cool!

But for the meantime, I'll be sticking with my Quad core Intel and my Nvidia 8800! ;-)

@Phil Hare 

Posted Thursday 12th June 2008 18:44 GMT

Happy

IIRC both the Xbox and the PS3 use ATI based designs, futhermore Havok is more of an API, like Direct X to allow for complex physics to be coded easier and be more realistic.

In Other News.... 

Posted Thursday 12th June 2008 19:15 GMT

Flame

Scientists in hell have managed to achieve 0 degrees Kelvin, Satan is quoted as saying "It's a trifle chilly".

@Phil Hare 

Posted Thursday 12th June 2008 22:04 GMT

Because Havok has an SPE optimised version. You don't have enough spare processing power on either the 360 or PS3 graphics chips to do physics.

@Gregg Bond 

Posted Thursday 12th June 2008 22:11 GMT

Scientists in hell have managed to achieve 0 degrees Kelvin, Satan is quoted as saying "It's a trifle chilly".

1

They lied its really only 3ºK

@Gregg Bond/kain preacher 

Posted Friday 13th June 2008 08:24 GMT

Boffin

Kelvin is an absolute scale. You don't talk about 'N degrees Kelvin', it's just 'N Kelvin'.

Graphics chips in consoles 

Posted Monday 16th June 2008 14:03 GMT

The PS3 uses an NVIDIA chip, RSX. The Xbox 360 and Wii use AMD/ATI chips: Xenos and Hollywood.