By Adam FoxtonPosted Tuesday 17th June 2008 11:27 GMT
... Streammygame has a Linux client- so you can have a dedicated games machine running Windows sat in a cupboard somewhere and just use Streammygame to give you quick access to your favourite games.
It'll even run on a PS3- and it can't be that long until a Windows Mobile version comes out. Combine that with HSDPA and you've got Bioshock on the bus!
You do need a LAN or a decent internet connection, though, if you're wanting a decent resolution... the VGA-only version's free, though!
Picture a server room full of giant PCs, each being remotely accessed for an hourly rate to play crysis on your local pauper-spec box, 60s mainframe stylee.
Or - seemless application hosting for Adobe Photoshop on Linux for all those "I'd move to linux if only this app was available" types?
1024 x 600 resolution, 25 frames a second, 3 bytes per pixel
= 46080000 bytes per second = ~44MB/s
So with an amazing compression of 80% thats still 8.8MB/s. One of the variables has to give if its going to work over the net, maybe its not supposed to?
"Been able to do this with X for quite sometime now :)"
Would you care to elaborate? Obviously you can run an x-server on your client pc to run GUI stuff from a remote server, but this system is doing the opposite.
And how is that achieved then, if you're at work and the graphics info has to be squeezed up the upload channel on my broadband... I can't get remote desktop lag free, so why should crysis be better?
First Adam: Funny, most people consider Linux to be the OS you want running in a cupboard.
Second Adam: This service is running an app on one system and displaying it remotely on the other. I fail to see how that's the other way around from running an app on one system and displaying it remotely on the other.
By Andrew FentonPosted Wednesday 18th June 2008 01:21 GMT
Compressing down to 20% is easy - beefy systems can do live 1080p video (over 1000mbit) into 12mbit already, with almost no perceptible loss - about 1% the size of the original. Most games would be much more compressible than that too, due to the lack of film grain, clean edges to shapes etc. At 1024*600 25fps you'd be looking at approx 1.5mbit for pretty seamless quality, 1mbit for good enough.
If you have a BT line you might be able to get 2.3Mbit up from Be* on ADSL2.
I can up 200KByte/s most days. oh and down at 2MByte/s :) tis sweet I tell ya!
oh and 13ms Ping if your interested.
Otherwise most isp's limit to 128kbit or 250kbit up
T5 labs does this and actually has a proper business plan. #
By JulesPosted Saturday 21st June 2008 19:16 GMT
Another British company - T5 labs - does something very similar but is building it's business around partnerships with cable tv companies and game publishers.
At some point in the near future you'll be able to play games running on a remote server by just plugging a controller or a mouse and keyboard into your cable tv set top box. The stb tunes into a lag free mpeg2 stream of the game.
I'm no expert but I believe this is how these game streaming services encode lag free:
A standard video encoder does not know what is coming in the next frame - it could be a minor change or a cut to a new scene - so it must scan each frame and compare it to the previous frame to discover the differences. This scan for differences is the most time consuming part of the encoding process and introduces lag.
With a video game streaming service like the one above, a special encoder hooks into the game code and video driver so that it knows in advance what parts of a frame have changed from the previous frame. This dramatically reduces lag, allowing even fast action games to be played via a compressed video stream.
Comments on: Crazy coders enable full-screen Crysis play on Eee PC
Oh not that impressive really #
By Anonymous Coward Posted Tuesday 17th June 2008 11:12 GMT
I love it! #
By Anonymous Coward Posted Tuesday 17th June 2008 11:14 GMT
Even better... #
By Adam Foxton Posted Tuesday 17th June 2008 11:27 GMT
Hmm, how about renting crysis appliance time? #
By Paolo Posted Tuesday 17th June 2008 12:18 GMT
What a sh*te story #
By Marc Posted Tuesday 17th June 2008 12:43 GMT
Bandwidth? #
By matt Posted Tuesday 17th June 2008 12:50 GMT
@ AC #
By Adam Posted Tuesday 17th June 2008 12:52 GMT
Hmm #
By Dex Posted Tuesday 17th June 2008 12:52 GMT
Nothing new #
By Joe Montana Posted Tuesday 17th June 2008 13:12 GMT
lag free? #
By Steve Posted Tuesday 17th June 2008 13:17 GMT
Utter utter bollocks #
By Joe K Posted Tuesday 17th June 2008 13:18 GMT
RE: I love it! #
By bluesxman Posted Tuesday 17th June 2008 13:19 GMT
DSL? #
By Mage Posted Tuesday 17th June 2008 14:08 GMT
@ both Adams #
By fluffy Posted Tuesday 17th June 2008 16:51 GMT
@matt #
By Andrew Fenton Posted Wednesday 18th June 2008 01:21 GMT
@fluffy #
By Tim Bates Posted Wednesday 18th June 2008 05:19 GMT
@Mage #
By Parax Posted Wednesday 18th June 2008 10:02 GMT
T5 labs does this and actually has a proper business plan. #
By Jules Posted Saturday 21st June 2008 19:16 GMT
@lag free? #
By Jules Posted Sunday 22nd June 2008 09:17 GMT