By Anonymous CowardPosted Tuesday 12th August 2008 10:47 GMT
Well actually It was 3DFX that did it before nvidia (and before nvidia bought them) but actually as far back as the ATi (now AMD) Rage card they did a dual GPU card - pretty much when 3DFX did one... so if you want to stick you head up Nvidia's arse in this pissing contest I'd get better information.
I'm sure this card is stupidly fast and in 2-3 years it'll affect normal people's graphic cards but for now, fast, expensive (though cheaper than Nvidia's best offering by quite a bit) and probably noisy but makes nice pictures. Wow ;)
By Wade BurchettePosted Tuesday 12th August 2008 11:48 GMT
What are you talking about? The thing doesn't require RAM, it has its own memory. This isn't a motherboard graphic solution. I suggest you start studying computers better.
By David WhitneyPosted Tuesday 12th August 2008 12:41 GMT
@Wade Burchette
He's talking about the necessity to reserve address space for devices in 32bit Windows. Therefore removing the ability to address X amount of system memory.
Stick 4gig in a 32bit windows box then add a 512mb graphics card and watch the available system memory drop to 3.5gig for an example.
By CharlesPosted Tuesday 12th August 2008 12:43 GMT
In order for the computer to be able to read the graphics memory, it must be MAPPED into an address range. Now, in the 32-bit world, there are only 4 billion possible addresses you can use, but both the system RAM and the graphics RAM are getting so big they're competing for limited addressing space. Two CrossFired 4870X2's require the mapping of 4GB of memory. As it turns out, 32-bit addressing only has 4GB available. If you're going to be using one of these things (and definitely if you plan to CrossFire), you must use a 64-bit OS, whose address space isn't expected to be completely occupied anytime soon.
ALL the memory in your computer is one large lump so your video cards memory is "inside" you system RAM and will cut that much (and a little more I can guarantee) out of your main system RAM!
Wade, you might like to review how computers work yourself.
The 'memory' (simplistic view) of peripherals, like hard drive controller, graphics card, sound card, map their memory and IO addresses into main memory. On a 32 bit OS, the maximum addressable memory (in total) is 4 GB. If you have two of these cards, they each have 2 GB of memory on board that must be mapped into main memory.
4GB - ( 2 GB + 2 GB ) = 0, so I very much doubt two of these in crossfire will even work on a 32 bit OS - I imagine the second card will fail to be setup by the BIOS.
In fact, given that you need ~60-70 MB of addressable memory for other peripherals, put this card in a Vista 32 bit box with 2 GB of RAM, and you will end up having unaaddressable RAM.
Hopefully, they will say it is not Vista 32 compatible....
Allow me to explain. The 4870HD is a great card, but I have a 3840x1024 desktop, so I need gobs of RAM on the card. My motherboard only supports SLI, so my current twin GeForce 7900GTXs are fine and dandy, but Crossfire for the 4870HD is a non-starter. This card gives me the power I want with the memory I need, at a bloody brilliant price. (Consider that my 7900GTXs were £200 *each*)
Nice one AMD! I'll bang one of those in my system as soon as I've sorted out this whole "buying a house" thing.
Well, strictly speaking only the memory mapped interface of the card must use address space, if the memory on the card wasn't directly mapped (via some kind of load operation, or if the display memory and z-buffer memory were unmapped) then it wouldn't necessarily occupy the full 2GB.
In short it doesn't have to be mapped, but almost certainly is.
By Anonymous CowardPosted Tuesday 12th August 2008 21:07 GMT
It really bugs me that you guys insult other people despite being completely incorrect.
So, just to shame I give you this;
"For example, if you have a video card that has 256 MB of onboard memory, that memory must be mapped within the first 4 GB of address space. If 4 GB of system memory is already installed, part of that address space must be reserved by the graphics memory mapping. Graphics memory mapping overwrites a part of the system memory. These conditions reduce the total amount of system memory that is available to the operating system."
Don't just take my word for it.
http://support.microsoft.com/?kbid&ID=929605
Time to speak to you careers officer, IT is not the place for you guys. Try politics, they get paid for talking shit.
By RaelianWingnutPosted Wednesday 13th August 2008 08:10 GMT
Because...
As was previously explained, a 32-bit system addresses 4Gb of ram. The issue with the cards, if all of the onboard card ram is mapped into the main memory address space, is that two of them contain enough ram to use *all* of the addressable space. Your system (graphics + system) uses a total of 1Gb, well within the limit, so your graphics card and motherboard memory can both be mapped into the 4Gb limit address space.
A 64 bit OS can *potentially* address much more memory (up to a maximum of 2^64 bytes), but practical hardware configurations will likely address much less.
Just a thought: your system might run a little faster if you have at least 1Gb of system ram. 512Mb would have it paging like a bad thing under many scenarios. For example, running Unreal Tournament 3 under XP with this much ram means that the game is largely unusable.
By JonBPosted Wednesday 13th August 2008 08:51 GMT
It's not using RAM, it's using address space.
If you have filled the address space with RAM then the graphics cards _memory_mapped_ space will overlap and you either lose RAM or you lose graphics card.
In your case you have space for both so everyone is happy and gay.
BTW Doesn't the kernel immediately claim 1GB of address space in XP?
Comments on: AMD releases 'world's fastest' graphics card
GTA #
By JonB Posted Tuesday 12th August 2008 08:42 GMT
Haven't nVidia been doing this for years? #
By Adam Foxton Posted Tuesday 12th August 2008 08:44 GMT
want one #
By Anonymous Coward Posted Tuesday 12th August 2008 09:50 GMT
Ram it in or boot it out? #
By Paul Randle Posted Tuesday 12th August 2008 10:00 GMT
So... Whos going to be first with #
By Anonymous Coward Posted Tuesday 12th August 2008 10:33 GMT
@Adam Foxton #
By Anonymous Coward Posted Tuesday 12th August 2008 10:47 GMT
Yes please #
By Dave Morfee Posted Tuesday 12th August 2008 10:52 GMT
Crysis? #
By Goat Jam Posted Tuesday 12th August 2008 11:43 GMT
@Paul Randle #
By Wade Burchette Posted Tuesday 12th August 2008 11:48 GMT
@ Dave Morfee #
By I. Aproveofitspendingonspecificprojects Posted Tuesday 12th August 2008 12:11 GMT
Address space #
By David Whitney Posted Tuesday 12th August 2008 12:41 GMT
@Wade Burchette #
By Charles Posted Tuesday 12th August 2008 12:43 GMT
@Wade #
By JTOK Posted Tuesday 12th August 2008 12:54 GMT
Given that it's ATI at heart, #
By Stone Fox Posted Tuesday 12th August 2008 12:55 GMT
@Wade Burchette #
By Tom Posted Tuesday 12th August 2008 13:06 GMT
Oh hell yes! #
By Greg Posted Tuesday 12th August 2008 13:19 GMT
Re: Address space #
By JonB Posted Tuesday 12th August 2008 13:53 GMT
4850X2?! #
By b Posted Tuesday 12th August 2008 15:04 GMT
RE: 4850X2?! #
By Jesse Posted Tuesday 12th August 2008 16:11 GMT
@paul randle #
By vincent himpe Posted Tuesday 12th August 2008 18:14 GMT
410W power consumption? #
By Anonymous Coward Posted Tuesday 12th August 2008 18:25 GMT
lol @Anonymous Coward! #
By b Posted Tuesday 12th August 2008 19:29 GMT
@vincent himpe #
By William Posted Tuesday 12th August 2008 20:54 GMT
@vincent himpe AND @wade #
By Anonymous Coward Posted Tuesday 12th August 2008 21:07 GMT
Ram it in #
By Paul Randle Posted Tuesday 12th August 2008 22:49 GMT
huh ? #
By Erik Aamot Posted Tuesday 12th August 2008 23:47 GMT
@Erik #
By Anonymous Coward Posted Wednesday 13th August 2008 04:45 GMT
@Huh? #
By RaelianWingnut Posted Wednesday 13th August 2008 08:10 GMT
@Erik Aamot #
By JonB Posted Wednesday 13th August 2008 08:51 GMT
Trust me... #
By Neil Posted Wednesday 13th August 2008 10:51 GMT
@Neil... #
By Jeff Dickey Posted Wednesday 13th August 2008 14:51 GMT