No doubt this will be shown first, followed by 30 minutes of advertising then 20 minutes of trailers before the main feature. The novelty may well wear off quickly and cinema goers will forsake the awesome pleasure of waving hands in the air in order to avoid the pain of 30 minutes of adverts.
1. the audience won't give a damn and will just chat to each other about this annoying rubbish they are being forced to look at while they wait for the film they paid to watch
or 2. everyone will randomly stick their hands up and it'll just swerve all over the place
By darrin allenPosted Tuesday 30th June 2009 20:18 GMT
But I think I have already seen this. When I was a kid I used to go to this amusement center that had something similar. It was about a 10 foot screen and you played a space game there.
But I guess the in-cinema screen will have better graphics and a larger 3-D screen
That is perhaps the most retarded thing I've ever seen in a cinema. And that's saying a lot. Seriously, what's the point? When in a cinema, you're always aware of at least a handful of people whom you would kill if it were legal to do so (people yelling, talking/texting on their phone, playing with their phone/handheld, people who bring babies to an 11:00pm showing, etc). And now O2 expects that people will voluntarily pay money to be stuck in a room with a couple hundred other people who have to work together in order to achieve a desired goal? What a monumental waste of money.
By AnnihilatorPosted Tuesday 30th June 2009 21:01 GMT
"When in a cinema, you're always aware of at least a handful of people whom you would kill if it were legal to do so"
'would'?? 'if'??
Whoops... my bad
Excellent, now griefers get to ruin my cinema visits as well #
By Anonymous CowardPosted Tuesday 30th June 2009 22:18 GMT
although the game sounds rather rubbish, much like pantomime dame geeing up the crowd to make more noise. Still, I suppose it's good to see those infra-red cameras being put to a use other than piracy detection
By Captain DaFtPosted Wednesday 1st July 2009 00:41 GMT
When the audience realizes that the sooner the ship crashes, the sooner they get to the main feature... BOOM!
(@ R.E.H-Yes, you can get total audience participation, IF you give them incentive!)
Wave your hands in the air like you just don't give a f... #
By BenjPosted Wednesday 1st July 2009 09:20 GMT
How long until one side of the audience blames the other for crashing the ship. The escalation of hostilities between the two halves resulting in a mass brawl spilling out into the foyer.
The sobbing heartbroken child clinging onto the limp, lifeless, nacho cheese covered body of their parent. The now seemingly tragic Ice Age intro with the squirrel chasing a nut, projected pointlessly onto a half torn, bloodied screen in the background.
O2 don't do it.......Just think of the children.
/Paris. 'Cus she clearly feels upset by the sadness of it all. Even though she probably doesn't fully understand what a 'feeling' is.
Comments on: World's first in-cinema interactive 3D game inbound
OK So I am cynical #
By adnim Posted Tuesday 30th June 2009 18:36 GMT
Cool! #
By h 6 Posted Tuesday 30th June 2009 19:12 GMT
riiight #
By Mike007 Posted Tuesday 30th June 2009 19:44 GMT
I Cant Wait #
By James O'Brien Posted Tuesday 30th June 2009 19:45 GMT
Audience fail #
By R.E.H. Posted Tuesday 30th June 2009 19:58 GMT
that sounds cool. #
By darrin allen Posted Tuesday 30th June 2009 20:18 GMT
Wow #
By Chris C Posted Tuesday 30th June 2009 20:24 GMT
A 'gaming server'? #
By David W. Posted Tuesday 30th June 2009 20:34 GMT
@Chris C #
By Annihilator Posted Tuesday 30th June 2009 21:01 GMT
Excellent, now griefers get to ruin my cinema visits as well #
By Anonymous Coward Posted Tuesday 30th June 2009 22:18 GMT
And then,,, #
By Captain DaFt Posted Wednesday 1st July 2009 00:41 GMT
Wave your hands in the air like you just don't give a f... #
By Benj Posted Wednesday 1st July 2009 09:20 GMT